refactor: ♻️ global signals removed

refactor: ♻️ type restrictions for statuses
This commit is contained in:
Ahmet Kaan GÜMÜŞ 2024-03-15 03:10:00 +03:00
parent adbbd52b3e
commit a6e95affab
2 changed files with 78 additions and 50 deletions

View file

@ -2,21 +2,43 @@ use std::time::Duration;
use async_std::task;
use dioxus::prelude::*;
use serde::Deserialize;
const SERVER_ADDRESS: &str = "https://localhost:2323";
static SERVER_STATUS:GlobalSignal<ServerStatus> = Signal::global(move || ServerStatus {status:"Alive".to_string(),});
static SERVER_STATUS_WATCHDOG:GlobalSignal<bool> = Signal::global(move || false);
static SERVER_STATUS_LOOSING:GlobalSignal<bool> = Signal::global(move || false);
static SERVER_STATUS_IS_DEAD:GlobalSignal<bool> = Signal::global(move || false);
#[derive(Debug, Clone, PartialEq, Deserialize)]
struct ServerStatus{
status: String,
enum Server{
Alive,
Unstable,
Dead,
}
impl Server {
fn to_string(&mut self) -> String{
match self {
Self::Alive => {String::from("Alive")},
Self::Unstable => {String::from("Unstable")},
Self::Dead => {String::from("Dead")},
}
}
}
#[derive(Debug, Clone, PartialEq, Deserialize)]
struct CoinStatus{
status: String,
enum Coin{
Tail,
Head,
}
impl Coin {
fn to_string(&mut self) -> String {
match self {
Self::Head => {String::from("Head")},
Self::Tail => {String::from("Tail")},
}
}
}
#[derive(Debug, Clone, PartialEq, Deserialize)]
struct ServerStatus {
status:Server,
}
#[derive(Debug, Clone, PartialEq, Deserialize)]
struct CoinStatus {
status:Coin,
}
fn main() {
@ -25,24 +47,25 @@ fn main() {
launch(app);
}
async fn server_status_check() ->ServerStatus {
async fn server_status_check(mut server_status:Signal<ServerStatus>) ->ServerStatus {
match reqwest::get(SERVER_ADDRESS).await {
Ok(response) => {
*SERVER_STATUS_WATCHDOG.write() = false;
match response.json::<ServerStatus>().await {
Ok(server_status) => {
*SERVER_STATUS_LOOSING.write() = false;
server_status
Ok(_) => {
*server_status.write() = ServerStatus{status:Server::Alive,};
ServerStatus{status:Server::Alive,}
}
Err(err_val) => {
*SERVER_STATUS_LOOSING.write() = true;
ServerStatus{status:err_val.to_string(),}
*server_status.write() = ServerStatus{status:Server::Dead,};
log::info!("{}", err_val);
ServerStatus{status:Server::Dead,}
}
}
}
Err(err_val) => {
*SERVER_STATUS_LOOSING.write() = true;
ServerStatus{status:err_val.to_string(),}
*server_status.write() = ServerStatus{status:Server::Dead,};
log::info!("{}", err_val);
ServerStatus{status:Server::Dead,}
}
}
}
@ -74,59 +97,52 @@ fn page_base() ->Element {
}
fn server_status_renderer() -> Element {
let server_check_time = 1_u64;
let mut server_status = use_signal(move || ServerStatus{status:Server::Unstable,});
let mut server_status_watchdog = use_signal(move|| false);
let mut server_status_unstable = use_signal(move|| false);
let _server_status_task:Coroutine<()> = use_coroutine(|_| async move {
loop {
task::sleep(Duration::from_secs(server_check_time)).await;
*SERVER_STATUS_WATCHDOG.write() = true;
*SERVER_STATUS.write() = server_status_check().await;
/*match server_status_check().await {
Ok(status) => {
server_status_watchdog.set(false);
server_status.set(status);
}
Err(err_val) => {
server_status.set(ServerStatus {status:err_val.to_string(),});
}
}*/
*server_status_watchdog.write() = true;
*server_status.write() = server_status_check(server_status).await;
*server_status_watchdog.write() = false;
};
});
let _server_status_watchdog_timer:Coroutine<()> = use_coroutine(|_| async move {
let mut is_loosing_counter = 0_i8;
let mut watchdog_counter = 0_i8;
loop {
task::sleep(Duration::from_secs(2*server_check_time+1)).await;
if !SERVER_STATUS_WATCHDOG() {
*SERVER_STATUS_LOOSING.write() = false;
if !server_status_watchdog() {
*server_status_unstable.write() = false;
}
if SERVER_STATUS_WATCHDOG() {
if server_status_watchdog() {
for _i in 0..5 {
task::sleep(Duration::from_secs(1)).await;
if SERVER_STATUS_WATCHDOG() {
is_loosing_counter += 1;
if server_status_watchdog() {
watchdog_counter += 1;
}
}
}
if is_loosing_counter > 4 {
*SERVER_STATUS_LOOSING.write() = true;
if watchdog_counter > 4 {
*server_status_unstable.write() = true;
}
is_loosing_counter = 0;
watchdog_counter = 0;
}
});
rsx! {
if SERVER_STATUS_LOOSING() && SERVER_STATUS_WATCHDOG() {
{*SERVER_STATUS_IS_DEAD.write() = true}
ShowServerStatus {server_status:ServerStatus{status:"Dead".to_string(),}}
if server_status_unstable() && server_status_watchdog() {
ShowServerStatus {server_status:ServerStatus{status:Server::Dead,}}
}
else {
ShowServerStatus {server_status:SERVER_STATUS()}
ShowServerStatus {server_status:server_status()}
}
}
}
fn coin_status_renderer() -> Element {
let is_loading = use_signal(|| false);
let coin_result = use_signal(|| CoinStatus{status:"None".to_string(),});
let coin_result = use_signal(|| CoinStatus{status:Coin::Head,});
let call_coin = move |_| {
spawn({
to_owned![is_loading];
@ -169,7 +185,7 @@ fn ShowServerStatus(server_status: ServerStatus) -> Element {
div {
div { class: "flex items-center",
span { "Server Status: " }
span { { server_status.status } }
span { { server_status.status.to_string() } }
}
}
}
@ -180,7 +196,7 @@ fn ShowCoinStatus(coin_status: CoinStatus) -> Element {
div {
div { class: "flex items-center",
span { "Coin Status: " }
span { { coin_status.status } }
span { { coin_status.status.to_string() } }
}
}
}